(Game: ATM machine) Use the Account class created in Programming Exercise 8.7 to simulate an ATM machine. Create ten accounts in an array with id 0, 1, . . . , 9, and initial balance $100. The system prompts the user to enter an id. If the id is entered incorrectly, ask the user to enter a correct id. Once an id is accepted, the main menu is displayed as shown in the sample run. You can enter a choice 1 for viewing the current balance, 2 for withdrawing money, 3 for depositing money, and 4 for exiting the main menu. Once you exit, the system will prompt for an id again. Thus, once the system starts, it will not stop.

Enter an id: 4

Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 1
The balance is 100.0

Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 2
Enter an amount to withdraw: 3

Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 1
The balance is 97.0
Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 3
Enter an amount to deposit: 10

Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 1
The balance is 107.0

Main menu
1: check balance
2: withdraw
3: deposit
4: exit
Enter a choice: 4

Enter an id:
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