• PURPOSE: This project provides practice in the following programming skills:
    • Using “pseudo-code” to plan the logic of a programming task
    • Using if - elseif - else conditionals
    • Using comparison and logical operators (This exercise is intended as a fun means of learning the above skills.)
  • Create a number game where the computer generates a random number between 1 and 100, and the player tries to guess the number.
  • Make a form for the player to input his or her guess:
    • Guess My Number: Submit button
  • Tell the player whether he or she guessed high or low, and display a form that allows the player to submit another guess:
    • You guessed high (low) Guess again: Submit button
  • When the player guesses the correct number,
    • Tell him or her that the guess was correct
    • Tell what the number was
    • Provide a text link that will enable the player to play again. Example: Correct! The number was 44. Click here to play again.
    • Do not display the form again after the game is over
  • Display an error message if any of the following occur:
    • Non-numeric data is entered in the form
    • The form is submitted empty
  • Make sure your assignment validates as XTHML strict
  • Make sure the CSS on your assignment validates Test all possible inputs to be sure they work Here is a working example:
    • http://tinyurl.com/bp5nqvu

Add CSS styling to your game pages to make them attractive (don’t just add colors!)

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It is not our intention to break the school's academic policy. Posted solutions are meant to be used as a reference and should not be submitted as is. We are not held liable for any misuse of the solutions. Please see the frequently asked questions page for further questions and inquiries.
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