The objective of this task is to become familiar with basic C++ operations, including input/output, data structures, the passing of arguments to functions and the manipulation of data in arrays.

The program attached below implements a circular buffer. Much of the code, including the whole of the main() function, is provided. However, there are several pieces of code missing and it is your task to write these. Each piece of missing code is indicated in a manner similar to the following.

// get the value of the time for the message
< enter code here>

The comment (here // get the value of the time for the message ) specifies the operation the code should perform. You need to replace the statement with one or more lines of working code. Your code should only perform the operation specified in the comment and must also meet the requirements of any other source code documentation.

The following forms part of the specification (which will be assessed).

1. Follow the style guide that can be found on the Learn server.

2. Add code only, no further comments should be required.

3. The task must be carried out individually.

4. Do not alter the program in any way other than by replacing the < enter code here> statements with your own code.

5. Do not use global variables.

6. As far as possible, try to avoid adding any variables of your own.

7. Do not worry about making the input operations robust.

8. Do not worry about producing a precisely formatted user interface: a simple, neat interface is suitable.

A sample of the feedback sheet you will receive after the task has been marked is also attached. The marking scheme is also shown on the feedback sheet. A copy of the program can be found on the Learn server.

An example of a circular buffer (see the documentation in the program for a further explanation) see image.

// A program to demonstrate the operation of a circular buffer.
// General description
// A circular buffer is a type of first-in first-out queue, normally fixed in length
// and is used as a temporary store of information that needs to be transmitted
// asynchronously from one process to another.
// Implementation details
// The circular buffer holds messages entered by the user which are to be sent to the
// screen. The operation of the buffer is controlled by a menu from which the user can
// choose one of the following: enter a new message, send (consume) a message from the
// buffer or display the contents of the buffer.
// The buffer is implemented as a fixed length array. Once all the elements in the array
// have been filled, the first element will need to be used again. As an example of the
// operation of the circular buffer, assume that there are 10 elements in the array,
// 9 messages have been entered by the producer, 6 have been consumed and then a further 5
// produced. The next message to be consumed (tail of the buffer) would be the 7th element
// in the array and the next message produced (head of the buffer) would become the 5th
// element in the array.
// If the number of messages in the buffer is equal to the length of the array and a new
// message is entered, this simply overwrites the last message at the tail of the buffer.
// This is termed an overflow.
#include < iostream>
#include < time.h>
using namespace std;
// the format of the messages in the buffer
struct Message {
unsigned char data; // single byte of information to be sent
time_t time; // number of seconds since 1 January 1970
};
// the length of the fixed array - must be at least unity and no greater than half the
// maximum value allowed in an unsigned long (see the file limits.h)
#define BUFFER_LENGTH 10

// function prototypes
< enter code here>

// Control the entering, sending and displaying of messages in the buffer.
// Arguments: None
// Returns: 0 on completion
int main()
{
Message buffer[BUFFER_LENGTH]; // the message buffer
unsigned long buffer_tail = 0; // position of the tail in the message buffer –
// the next message will be consumed from here
unsigned long buffer_length = 0; // number of messages in the buffer
char UserInput;
// loop until the user wishes to exit
while (1) {
// show the menu of options
cout << endl;
cout << "Buffer Management Menu" << endl;
cout << "----------------------" << endl;
cout << "1. Produce a new message for the buffer" << endl;
cout << "2. Consume a message from the buffer" << endl;
cout << "3. View the contents of the buffer" << endl;
cout << "4. Exit from the program" << endl << endl;
// get the user's choice
cout << "Enter your option: ";
cin >> UserInput;
cout << endl;
// act on the user's input
switch(UserInput) {
case '1':
Produce(buffer, buffer_tail, buffer_length);
break;
case '2':
Consume(buffer, buffer_tail, buffer_length);
break;
case '3':
Show(buffer, buffer_tail, buffer_length);
break;
case '4':
return 0;
default:
cout << "Invalid entry" << endl << endl;
break;
}
}
}
// Produce a new message and add it to the head of the buffer.
// The data for the message is obtained from the user and a time stamp is obtained from the
// time() function in the C standard library.
// Arguments:
// (1) start of the buffer
// (2) position of the tail of the buffer
// (3) number of messages in the buffer
// Returns: void
< enter code here>
{
time_t current_time;
unsigned long buffer_head; // the head of the buffer in which to store the message
// find the element of the buffer in which to store the message
< enter code here>
// get the value of the data for the message from the user
< enter code here>
// get the value of the time for the message
< enter code here>
// if no buffer overflow has occurred, adjust the buffer length
< enter code here>
// if a buffer overflow has occurred, display an error statement
< enter code here>
}

// Consume the message at the tail of the buffer.
// The message at the tail of the buffer is first displayed and then removed.
// Arguments:
// (1) start of the buffer
// (2) position of the tail of the buffer
// (3) number of messages in the buffer
// Returns: void
< enter code here>
{
// if the buffer is empty, display an error statement
< enter code here>
// if the buffer is not empty, display the message at the tail, remove the message by
// advancing the tail of buffer offset in a circular manner and adjust the buffer length
< enter code here>
}

// Display all of the messages in the buffer.
// Arguments:
// (1) start of the buffer
// (2) position of the tail of the buffer
// (3) number of messages in the buffer
// Returns: void
< enter code here>
{
unsigned long count; // count through the messages being displayed
unsigned long buffer_head; // the head element of the buffer
// if the buffer is empty, display an error statement
< enter code here>
// if the buffer is not empty, display all the messages in the buffer
< enter code here>
}
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