Write an application that plays "guess the number" as follows: Your application chooses the number to be guessed by selecting an integer at random in the range 11000. The application then displays the following in a label:

I have a number between 1 and 1000. Can you guess my number? Please enter your first guess.

A JTextField should be used to input the guess.

  • As each guess is input, the background color should change to either red or blue. Red indicates that the user is getting "warmer," and blue, "colder."
  • A JLabel should display either "Too High" or "Too Low" to help the user zero in.
  • When the user gets the correct answer, "Correct!" should be displayed, and the JTextField used for input should be changed to be uneditable.
  • A JButton should be provided to allow the user to play the game again. When the JButton is clicked, a new random number should be generated and the input JTextField changed to be editable.
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